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SOLID Principles

Medium — good to knowGeneral Dev

ELI5 — The Vibe Check

SOLID is five principles that keep object-oriented code from turning into spaghetti: Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion. They're the ten commandments of OOP, except there are only five.

Real Talk

Five design principles for object-oriented programming introduced by Robert C. Martin: (S) Single Responsibility - one reason to change, (O) Open-Closed - open for extension, closed for modification, (L) Liskov Substitution - subtypes must be substitutable, (I) Interface Segregation - small, focused interfaces, (D) Dependency Inversion - depend on abstractions.

When You'll Hear This

"This class violates Single Responsibility — it handles both validation AND database access." / "SOLID principles help, but don't apply them dogmatically — sometimes a pragmatic violation is fine."

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