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Three.js

Spicy — senior dev territoryFrontend

ELI5 — The Vibe Check

Three.js lets you build 3D worlds in the browser — spinning products, interactive scenes, entire games. It wraps the terrifying complexity of WebGL in a friendlier API. You still need a PhD in math for advanced stuff, but at least you can render a spinning cube on day one.

Real Talk

Three.js is a JavaScript 3D library that abstracts WebGL into a scene graph with cameras, lights, geometries, materials, and renderers. It supports physically-based rendering, shadows, post-processing, VR/AR, and model loading (glTF). The React ecosystem uses React Three Fiber.

When You'll Hear This

"The product configurator uses Three.js for real-time 3D previews" / "We migrated from raw WebGL to Three.js and cut our 3D code by 80%"

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